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	<title>Anonymous Jack // blog</title>
	<link>http://anonymousjack.co.uk/blog</link>
	<description>The words of Simon, now in chronological order!</description>
	<lastBuildDate>Fri, 09 May 2008 14:33:06 +0000</lastBuildDate>
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		<title>On writing your own VOIP application</title>
		<description>For my final, big, worth-too-many-marks-to-mess-up, project; I've been making my own VOIP application. Like Skype, but for the sake of art. It's been... tricky. Before I get into it too much though, here's an MP3 sample of how it sounds.

If you listened to the clip, allow me to translate. I'm ...</description>
		<link>http://anonymousjack.co.uk/blog/2008/0508-on-writing-your-own-voip-application/</link>
			</item>
	<item>
		<title>The story of Schrödinger&#8217;s cat</title>
		<description>Here's the animation I did for the narrative module a few weeks ago; this is my first (and most probably last) animation. It's about a scientist who decides to see what happens if the Schrödinger's cat experiment is carried out for real:

				 </description>
		<link>http://anonymousjack.co.uk/blog/2008/0414-the-story-of-schrodingers-cat/</link>
			</item>
	<item>
		<title>Space, the final module</title>
		<description>And so, the last module of the course is finished. Unless you count dissertation as a module. And the final project. But anyway, the last taught module is done!

My space project, titled Helvetica in Space now has it's own page (which I really, really should test in a browser other ...</description>
		<link>http://anonymousjack.co.uk/blog/2008/0410-space-the-final-module/</link>
			</item>
	<item>
		<title>I&#8217;ve messed up an R</title>
		<description>

Yeah! I've managed to edit a capital R in Helvetica. It's been harder than I thought it would be;

	Find type 1 version of Helvetica (tricky)
	Decompile file to raw text (oddly easy)
	Change some numbers
	Recompile (also surprisingly tricky)
	Fin.




 </description>
		<link>http://anonymousjack.co.uk/blog/2008/0228-ive-messed-up-an-r/</link>
			</item>
	<item>
		<title>He is scientist</title>
		<description>

He's a quantum physicist; let's call him Dr. Ess for now. Dr. Ess is going to help me tell the story of Schrödinger's cat; a story that -- much like the cat -- exists in a state of flux until observed.

Roland Barthes' Death of the Author argues that a text, ...</description>
		<link>http://anonymousjack.co.uk/blog/2008/0227-he-is-scientist/</link>
			</item>
	<item>
		<title>t1disasm</title>
		<description>I've been using some free software tools (that's open source, if you're not keeping up with the lingo) on my eee pc to take apart font files. Or at least, I've been trying to. Tonight, I have finally managed it and can proudly present you with  the disassembled code ...</description>
		<link>http://anonymousjack.co.uk/blog/2008/0129-t1disasm/</link>
			</item>
	<item>
		<title>Project prototype</title>
		<description>Prototype time! You dial a (secret, for now) phone number, and you get to have a somewhat trippy conversation with yourself, across time and space. In case you're wondering, it sounds a bit like this.

This little doodle shows how the technologies fit together; the arrows represent audio signal. This is ...</description>
		<link>http://anonymousjack.co.uk/blog/2008/0109-project-prototype/</link>
			</item>
	<item>
		<title>Octalpus</title>
		<description>

The octalpus is very similar to the more common decimal octopus, the main difference being that it has 10 tentacles.
 </description>
		<link>http://anonymousjack.co.uk/blog/2008/0101-octalpus/</link>
			</item>
	<item>
		<title>Flash game</title>
		<description>The point is not that it's a good game (it's not) or that it has amazing graphics (it doesn't), the point is that everything you see has been drawn and animated in code. It's object oriented and everything. I even did trigonometry on a rhombus! The flash file below is ...</description>
		<link>http://anonymousjack.co.uk/blog/2007/1212-flash-game-prototype/</link>
			</item>
	<item>
		<title>ActionScript ftw&#8217;s and ftl&#8217;s</title>
		<description>In the middle of making a flash game for the scripting module, and it's been a little frustrating. At this point, things are going to descend into a fairly massive rant so unless; a) you're nerdy enough to understand the title to this post or b) you'd like some insight ...</description>
		<link>http://anonymousjack.co.uk/blog/2007/1210-actionscript-ftws-and-ftls/</link>
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